Matt Helwig
@matthelwig
Product manager with 7 years' experience delivering consumer and automotive entertainment products.
What I'm looking for
I am a product professional with seven years of experience leading teams to deliver reliable, intuitive consumer and automotive entertainment products. I combine strategic product planning with hands-on backlog and stakeholder management to turn vision into shipped features.
In my current PM/PO role I gather requirements, write user stories, prioritize and own the product backlog, run scrum ceremonies, and plan releases for in-vehicle entertainment software. I developed and launched three in-vehicle entertainment systems and administer JIRA and Confluence for my organization.
Previously I worked as a software architect and UI/systems engineer where I researched and documented new technologies, managed prototypes and PoCs, designed UI/UX with cross-functional teams, and interfaced with customers for demos and reviews. I supported internal and external customers with technical expertise and expanded best practices for software development and testing.
I am energized by music, production, and technology, and I seek opportunities to create products that make an impact while continuing to grow my technical product and leadership capabilities.
Experience
Work history, roles, and key accomplishments
Principal Engineer
[Current Company]
Apr 2022 - Present (3 years 5 months)
Acts as PM/PO for automotive in-vehicle entertainment software, owning backlog, writing user stories, running scrum ceremonies, and leading release planning; developed and launched three in-vehicle entertainment systems.
Software Architect
[Current Company]
Mar 2020 - Apr 2022 (2 years 1 month)
Researched and documented new technologies, managed design and development of prototypes and PoCs, and provided technical support to customer service and quality teams to drive engineering decisions.
User Interface / Systems Engineer
[Current Company]
Nov 2015 - Mar 2020 (4 years 4 months)
Collaborated with cross-functional teams to design UI/UX for automotive entertainment software, interfaced with customers for demos and reviews, and expanded internal best practices for software development.
Engineering Technician
[Previous Company]
Feb 2010 - Oct 2015 (5 years 8 months)
Supported global design center to design and validate consumer audio product UIs, tested and tracked software/mobile app bugs, and coordinated beta testing with test plans and scripts.
Education
Degrees, certifications, and relevant coursework
University of Maryland, Baltimore County
Bachelor of Science, Computer Engineering
Pursued a Bachelor of Science in Computer Engineering; degree was incomplete due to job relocation to Florida.
Community College of Baltimore County
Associate of Arts, General Studies
Completed an Associate of Arts in General Studies and transferred to UMBC.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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