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Manuel QuinteroMQ
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Manuel Quintero

@manuelquintero

I build deterministic real-time simulation systems with C++, Unreal Engine, physics, and networking.

Colombia
Message

At Efecto Studios, I build real-time systems and game development frameworks, including peer-to-peer rollback netcode, fixed-point mathematics, bespoke 2D physics, and deterministic state synchronization.

I’ve engineered Action-Space A* pathfinding, network-replicated kinematics, procedural generation, multithreaded animation pipelines, inverse kinematics, and editor utilities that reduce friction between engineering, art, layout, and design teams. I also profile and optimize CPU/GPU memory usage across large-scale codebases using UE4/5, C++, Unity, C#, Blender, GGPO, and ControlRig.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

UG

Universidad Militar Nueva Granada

Bachelor of Science, Multimedia Engineering

2015 - 2021

Bachelor of Science in Multimedia Engineering from Universidad Militar Nueva Granada, Bogota, Colombia.

Tech stack

Software and tools used professionally

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