
Omar Gomez
@omargomez
Full-Stack Software Developer at Berhlan de Colombia S.A.S., connecting enterprise workflows with SIESA/UNOEE ERP.
What I'm looking for
At Berhlan de Colombia S.A.S., I developed and supported modular enterprise software that connected orders, warehouse inventory, distribution appointments, manufacturing, quality, and supplier workflows with the SIESA/UNOEE ERP ecosystem.
I worked on asynchronous integrations and operational systems, including inventory synchronization and production workflows. I also contributed to a confidential formula management and digital Batch Record platform with controlled instructions, permissions, and audit trails.
At Universidad del Quindío, I designed and developed hardware and software components for remote engineering laboratories, supporting electronic-device integration and technology-assisted teaching experiments.
I also developed C# behaviors for an interactive Unity project at Andragbal Studios. Independently, I’m developing FLUJO, a Windows business application using .NET 10, Avalonia UI, and SQLite, alongside mobile prototypes built with React Native and Expo.
Experience
Work history, roles, and key accomplishments
Full-Stack Software Developer
Berhlan de Colombia S.A.S.
Oct 2025 - Oct 2026 (1 year)
Developed, modernized, maintained and supported modular enterprise software using Laravel/PHP, MySQL, JavaScript, Bootstrap, React and TypeScript. Built and integrated operational workflows connecting orders, warehouse inventory, distribution appointments, manufacturing processes, quality, supplier registration and business approvals with the SIESA/UNOEE ERP ecosystem.
Research and Development Assistant
Universidad del Quindío
Aug 2022 - Jul 2024 (1 year 11 months)
Designed and developed hardware/software components for remote engineering laboratories and technology-assisted teaching experiments. Supported the integration of electronic devices, control concepts, prototypes and software interfaces for remote learning scenarios.
C# Software Developer
Andragbal Studios
Mar 2019 - Feb 2020 (11 months)
Developed C# behaviors for an interactive Unity-based software project, focusing on object interaction, collision logic and physics-related behavior. Worked on collision events, interaction responses, movement/physics behavior and debugging to improve consistent object behavior in simulated scenes.
Education
Degrees, certifications, and relevant coursework
Universidad del Quindío
B.Eng., Electronic Engineering
2018 - 2025
B.Eng. in Electronic Engineering from Universidad del Quindío, covering electronics, digital systems, telecommunications, software-related engineering, industrial control, IoT concepts, and renewable-energy technologies.
Udemy
Coursework, Programming and Ethical Hacking
2020 - 2020
Completed programming coursework in Python, C++, Java, JavaScript, and PLC programming, as well as an introduction to ethical hacking.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Salary expectations
Social media
Job categories
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