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Joshua LaiJL
Looking for a job

Joshua Lai

@joshualai

Level Designer at CyberConnect2 who designed and implemented 7+ Demon Slayer: The Hinokami Chronicles 2 levels.

Canada
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What I'm looking for

I'm interested in translating my action/RPG design skills into engaging, replayable arcade and mobile levels.

At CyberConnect2, I designed and implemented 7+ Adventure Mode levels for Demon Slayer: The Hinokami Chronicles 2, taking them from blockout through production-ready content.

I implemented level logic, NPC interactions, tutorials, subquests, UI prompts, and progression gates to support player onboarding and paced challenges. I also contributed to character controls and abilities, considering how player mechanics shaped the level challenges.

At Vertigo Games, I prototyped six VR/6DOF gameplay and interaction concepts in Unreal Engine 4, turning early design ideas into playable tests. I documented design decisions and revised mechanics based on playtesting and multidisciplinary feedback.

I'm developing Project EX, a cooperative action-game prototype with destructible voxel terrain, exploration, gameplay challenges, and progression systems. I'm also designing Lexacade, a mobile word-puzzle experience with puzzle interactions and player-facing progression.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

Breda University of Applied Sciences logoBS

Breda University of Applied Sciences

Bachelor of Creative Media and Game Technologies, Creative Media and Game Technologies

2018 - 2022

Bachelor of Creative Media and Game Technologies from Breda University of Applied Sciences, completed in 2022.

Tech stack

Software and tools used professionally

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