Aymi Wutsername
@aymiwutsername
Creative game designer with expertise in VFX and production.
What I'm looking for
I am a passionate game designer and producer with a strong foundation in game mechanics and visual effects. My journey began at Toronto Film School, where I honed my skills in Game Design and Animation, graduating in September 2022. Currently, I lead design and production efforts at Red Ring Games Inc., where I ensure that our game mechanics align with the creative vision while maintaining clear communication between design and development teams.
Throughout my career, I have successfully managed various projects, including Brawlmart, where I designed player interactions and improved user experience through intuitive UI and HUD elements. My experience extends to creating 3D models for VR environments at INFRAR3D Inc., showcasing my versatility in both design and technical art. I thrive in collaborative environments and am dedicated to fostering team growth and achieving project goals.
Experience
Work history, roles, and key accomplishments
Game Designer-Lead Producer-VFX Artist
Red Ring Games Inc.
Aug 2023 - Present (1 year 10 months)
Guided the design of game mechanics and systems, ensuring adherence to the game's vision, and developed and maintained Game Design Documents (GDD) for clear goals. Coordinated communication between Design and Development Teams using Kanban-style organizational charts with Trello and Notion. Produced VFX and Technical Art Systems, including real-time particle systems and their associated materials
Customer Support Advisor
Teleperformance Inc.
Mar 2023 - Jan 2025 (1 year 10 months)
Received calls from customers for assistance with electronic devices, rapidly researching solutions while gathering further information. Proposed resolutions and guided clients through the implementation process, assisting with device exchange, repair, or replacement when necessary. Mentored newer advisors by listening to live calls, guiding them to solutions, and providing feedback.
Designer-Producer-3D Artist
INFRAR3D Inc.
Dec 2022 - Mar 2023 (3 months)
Designed and planned the implementation of various interactive machines for a VR environment, creating 3D models for use as in-engine assets (UE5). Coordinated with artists and developers on the design and implementation of interactive elements for VR applications.
Education
Degrees, certifications, and relevant coursework
Toronto Film School
Diploma, Game Design & Animation
Completed a comprehensive program in Game Design & Animation. Gained expertise in various aspects of game development, including design principles, animation techniques, and production workflows.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Website
aymimakes.gamesJob categories
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