João RibeiroJR
Open to opportunities

João Ribeiro

@jooribeiro

Experienced product specialist in gaming with over 10 years' expertise.

Portugal

What I'm looking for

I seek a dynamic role in gaming where I can leverage my expertise in product management and game development, contributing to innovative projects that push the boundaries of the industry.

With over a decade of experience in the gaming industry, I have honed my skills across various platforms, including PC, console, and mobile gaming. My journey has taken me through more than 10 multi-platform projects, where I have developed a strong expertise in product specialization, focusing on prototypes, live operations, tools, monetization, and strategic planning. I have had the privilege of working on top-grossing mobile games such as 8 Ball Pool, Soccer Stars, and Flip Diving, which have shaped my understanding of what makes a game successful in today’s competitive market.

Currently, I am a Contractor Services Product Specialist, leading development and creative teams through the entire game lifecycle, from prototyping to global release. My role involves conducting feature reviews and improvement plans, ensuring that core gameplay and technical performance meet the highest standards. Previously, as Head of Gaming at Eterlast, I directed the vision and development of game products, managing external service providers and participating in executive strategy planning. My experience as a Publishing Producer at TLM Partners further solidified my ability to scout and develop partnerships within the gaming industry, enhancing my strategic insight and operational capabilities.

Experience

Work history, roles, and key accomplishments

TP

Publishing Producer

TLM Partners

Sep 2022 - Jun 2023 (9 months)

Scouted and sourced publishing partnerships for AAA and indie projects, developed internal greenlight pipelines, and managed 1st-party store accounts.

EM

Product Director

Electric Manta

Jan 2021 - Jun 2021 (5 months)

Created high-level specifications for product vision and gameplay mechanics, coordinated outsourcing partners, and participated in recruiting leadership teams.

MI

Product Manager II

Miniclip

Sep 2016 - Jan 2019 (2 years 4 months)

Focused on planning and executing features and updates, increasing ad interaction and event engagement through live ops tools.

Education

Degrees, certifications, and relevant coursework

Faculdade de Engenharia da Universidade do Porto logoFP

Faculdade de Engenharia da Universidade do Porto

Bachelor and Master of Science, Computing Engineering

BA + MSc in Computing Engineering, focusing on the principles of computing, software development, and engineering practices.

DigiPen Institute of Technology logoDT

DigiPen Institute of Technology

Advanced Certificate, Video Game Publishing

Completed an Advanced Certificate in Video Game Publishing, covering essential aspects of game publishing and market strategies.

Scrum Alliance logoSA

Scrum Alliance

Certification, Project Management

Achieved Certified Scrum Product Owner (CSPO) certification, demonstrating expertise in Scrum methodologies and product ownership.

University of Texas at Austin logoUA

University of Texas at Austin

Workshop, Game Design and Development

Participated in a Game Design and Development Workshop, enhancing skills in game design and development processes.

IT

INSA Toulouse

Erasmus Programme, International Studies

Engaged in the Erasmus Programme, gaining international experience and exposure to diverse educational environments.

Tech stack

Software and tools used professionally

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