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Javier Martinez ValleJV
Looking for a job

Javier Martinez Valle

@javiermartinezvalle

I build polished Unity gameplay and reliable multiplayer experiences for mobile and PC players.

Spain
Message

What I'm looking for

I'm looking for remote Unity work where I can build polished gameplay, dependable multiplayer, and practical tools that help design teams iterate faster.

I've spent 10 years shipping Unity games for mobile and PC, with a focus on gameplay feel, clear interfaces, and multiplayer sessions players can trust.

At Global Online Gaming, I led Heroes Lineage, a live multiplayer fantasy RPG with around 10,000 users. I built turn-based authoring tools and helped move the game to an authoritative FishNet server-client setup for steadier live sessions.

At Shadowlock Games, I developed core gameplay for Steel Wars Royale and helped deliver stable 60 FPS on low-end iOS and Android devices. More recently, I shaped Pocket Frens' pet behaviour, moods, saves, and content pipeline at Future Nostalgia Studios.

At Epic Panda Games, I provided technical leadership across more than five casual and hypercasual mobile titles. I build editor tools that let designers tune feel and presentation without waiting on engineering, and I enjoy helping small multidisciplinary teams ship stable builds on real hardware.

Experience

Work history, roles, and key accomplishments

FS

Senior Unity Developer

Future Nostalgia Studios

Jan 2024 - Jan 2025 (1 year)

Provided technical direction on Pocket Frens, a Web to Unity remake of a virtual pet simulator. Developed pet behaviour, moods, and save systems, and built content pipelines for faster feature delivery.

SG

Unity Developer

Shadowlock Games

Jan 2018 - Jan 2021 (3 years)

Developed core gameplay and feel for Steel Wars Royale, a mobile action game. Evolved online play from Photon PUN to Photon Quantum and optimized for stable 60 FPS on low-end devices.

SE

QA Engineer

SEGA Europe

QA role before transitioning to full-time game development.

GP

Unity Developer

Grupo Planeta

Early career Unity role contributing to first shipped game work.

GA

Unity Developer

Gamebrush

Early career Unity role contributing to first shipped game work.

Education

Degrees, certifications, and relevant coursework

MU

Master's in Video Game Development (Unity)

Master's, Video Game Development

Completed a Master's in Video Game Development with a focus on Unity.

HD

Higher Technician, Multi-platform Applications Development

Higher Technician, Multi-platform Applications Development

2013 - 2015

Completed a Higher Technician program in Multi-platform Applications Development from 2013 to 2015.

UT

Unity Technologies

Unity Certified Developer, Unity Development

Earned the Unity Certified Developer certification.

Tech stack

Software and tools used professionally

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