I'm looking to build polished mobile and multiplayer gameplay, with opportunities to create maintainable systems, iterate with designers, and contribute to live game development.

Ozan Özden
@ozanoezden
Unity Developer with 4+ years of experience building mobile games, from rapid prototypes to published products.
What I'm looking for
I’m a Unity Developer with 4+ years of professional experience in mobile game development. I’ve worked across the full development lifecycle, from rapid prototyping and gameplay implementation to optimization, SDK integrations, testing, and release preparation.
My experience includes gameplay systems, UI development, reusable game architecture, multiplayer development, backend integrations, animations, visual effects, and mobile optimization. I primarily work with Unity and C#, and I have hands-on experience with technologies such as Photon Fusion, PlayFab, FMOD, UniTask, and various Unity tools and SDKs.
I’ve contributed to multiple published mobile games, including Lucky Adventure, Market Hunter, and Drinktopia. I also independently develop puzzle, hybrid-casual, and multiplayer game prototypes, which has given me strong experience in taking ideas from early concepts to functional and polished builds.
I enjoy working on gameplay-heavy products where game feel, clean architecture, iteration speed, and player experience are equally important. I’m particularly interested in mobile gaming, multiplayer systems, puzzle and casual games, and teams that value ownership, product thinking, and continuous improvement.
Experience
Work history, roles, and key accomplishments
Game Developer
Mobge
May 2024 - Jun 2026 (2 years 1 month)
Contributed to multiple live and in-development mobile game projects across hybrid-casual genres. Developed and shipped gameplay systems, live game features, progression mechanics, and event content.
Multiplayer Game Developer
Common Extract
Jun 2023 - Feb 2024 (8 months)
Led multiplayer networking implementation for Star Symphony, a mobile title featuring real-time multiplayer gameplay. Converted an offline gameplay experience into a real-time multiplayer architecture using Photon Fusion.
Game Developer
Mage Games
Jul 2022 - Mar 2023 (8 months)
Developed competitive multiplayer mobile game prototypes using Unity and Photon Fusion. Built reusable gameplay systems following modular architecture principles.
Education
Degrees, certifications, and relevant coursework
Ege University
Bachelor of Engineering, Computer Engineering
Pursued a Bachelor of Computer Engineering degree at Ege University.
Availability
Location
Salary expectations
Social media
Job categories
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