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Fernando Jesús PérezFP
Looking for a job

Fernando Jesús Pérez

@fernandojessprez

Gameplay & Engine Programmer specializing in C++ and Unreal Engine. Passionate about technical mentoring, AI and graphics systems.

Spain
Message

What I'm looking for

I'm looking to build performant gameplay, combat AI, physics, and engine systems in Unreal Engine, collaborating closely with designers to refine player feedback, interactions, and combat.

I am a Game Developer and Software Engineer specializing in C++, Unreal Engine, and real-time graphics/physics simulation. Over the past few years, I have engineered AI systems, custom physics models and gameplay frameworks for shipped titles on Steam and various indie projects.

My technical background spans low-level C++ (multi-threading, spatial partitioning, compute shaders) as well as higher-level engine systems like Unreal Engine (Blueprints, Behavior Trees, Niagara) and Unity.

I am driven by building modular, high-performance C++ architectures and scalable gameplay mechanics, with a strong focus on spatial algorithms, performance profiling and real-time execution loops.

Experience

Work history, roles, and key accomplishments

DI

Gameplay Systems Lead

Divertifica

Nov 2023 - Jan 2025 (1 year 2 months)

Architected modular gameplay components and interactables across cross-discipline teams. Optimized real-time performance and memory footprint, improving execution speed by 20% under tight constraints.

AC

Gameplay & Engine Systems Programmer

Atabey Creations

Feb 2024 - Oct 2024 (8 months)

Engineered enemy AI routines, state machines, and execution loops in C++, reducing CPU frame time by 15%. Programmed modular combat behaviors, target tracking, and component-based pawn logic in Unreal Engine.

WC

Lead Engine & Gameplay Programmer

Welding Crow

Jan 2023 - Jan 2024 (1 year)

Architected custom 3D gravity physics and systemic gameplay logic managing complex collision routines. Engineered event-driven systems to handle concurrent object interactions without race conditions.

Education

Degrees, certifications, and relevant coursework

UT

U-Tad

Postgraduate Diploma, Software Programming

Postgraduate Diploma in Software Programming, completed in 2023.

UV

Universidad Francisco de Vitoria

Bachelor's Degree, Video Game Development

Grade: 3.8

Activities and societies: Game Development Student Association, University Sports.

Bachelor's degree in Video Game Development, completed in 2022.

Tech stack

Software and tools used professionally

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