At RLMG, I built two interactive exhibit stations for Moonshot Museum, where visitors make lunar resource and payload optimization decisions as a team. I created a physical-digital interface using tangible objects to reveal real-time visuals and developed the gameplay, scoring, and animations.
For the Montana Heritage Center, I developed a touchscreen kiosk for browsing locally stored donor videos, with custom playback controls, an attract mode, and responsive navigation.
At teamLab, I collaborated on an interactive installation for teamLab Borderless Museum, implementing real-time interactions and post-processing effects. I also worked on touchscreen detection, performance profiling, and network synchronization across multiple computers.

