I developed interactive 2D games, including an arcade shooter and a platformer with elemental combat, using C# and Unity. I implemented physics simulations, collision detection, AI state management, and modular progression systems.
I also created My Day, a mobile productivity tracker with category-based time logging, daily summaries, and visual analytics. I integrated Firebase for authentication and cloud sync, and used the Yahoo Finance API in a stock analysis project applying data-mining techniques.

