Heath Mickelson
@heathmickelson
Unity developer and lead software engineer building VR/XR training and simulation systems with C# and simulation-first thinking.
What I'm looking for
I’m a Unity Developer and Lead Software Engineer focused on building immersive VR/XR training and simulation experiences. I bring a strong blend of gameplay/systems thinking and practical engineering—using C# to ship and maintain features that actually run well.
At Little Arms Studios, I used the Unity Game Engine to modify the Zephyr Drone Simulator and create editor tools that make development faster. I created and maintained most of the game/simulators systemsthrough the use of C#, and I’m heavily involved with the programming of Wind/WeatherSimulation.
Before that, at Deep Attic LLC, I used Unity to create a Virtual Reality training experience with C#. I handled backend integration and maintenance involving AWS and DynamoDB, and I worked on building for Android based VR headsets—plus I’ve used Node.js and Python alongside core application work.
Earlier, as a Freelance Programmer, I programmed in the Unity Game Engine with C# and built a file organization software using C#. I also built websites with HTML, CSS, and Javascript, and I started grounding my technical foundation as a Microcomputer Specialist at Beltrami County by troubleshooting software/hardware and doing light Python programming for data backups.
Experience
Work history, roles, and key accomplishments
Unity Developer
Little Arms Studios
Apr 2023 - Apr 2026 (3 years)
Used Unity to modify the Zephyr Drone Simulator and create editor tools. Built and maintained game/simulator systems in C#, contributed to wind/weather simulation programming, and assisted with 3D asset optimization and creation.
Lead Software Engineer
Deep Attic LLC
Jun 2021 - Apr 2023 (1 year 10 months)
Created a virtual reality training experience using Unity and C#. Managed backend integration and maintenance with AWS and DynamoDB and supported development for Android-based VR headsets using Node.js and Python.
Freelance Programmer
Freelance
May 2019 - Apr 2023 (3 years 11 months)
Programmed Unity game engine projects using C# and built a file organization software solution. Developed website features using HTML, CSS, and JavaScript.
Microcomputer Specialist
Beltrami County
Sep 2020 - Aug 2021 (11 months)
Performed light programming in Python for data backups. Troubleshot software and hardware issues across computers and servers and coordinated with county entities to resolve technical problems.
Education
Degrees, certifications, and relevant coursework
Bemidji State University
Bachelor's Degree in Computer Science, Computer Science
2015 - 2018
Completed a Bachelor's degree in Computer Science at Bemidji State University.
Availability
Location
Authorized to work in
Job categories
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