At Foley Design, I partner with architects on site plans and full-color elevations, and create artistic renderings of 3D architectural models for marketing materials. I also produce materials for print and web campaigns.
Across freelance game projects, I’ve created character designs, tile and card art, illustrations, and cover art for more than 20 games. At Panda Cult Games, I directed artists on production-ready assets, acted as lead concept artist, illustrator, and graphic designer, and co-managed two successful Kickstarter campaigns.

