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Guilherme Fregni

@guilhermefregni

3D artist creating game characters and assets, with experience producing 3D-printing assets and product visualizations.

Brazil
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At 3DProcer, I created 3D assets for 3D printing and product visualization, and modeled meshes optimized for production.

At Konex, I developed product projects focused on medical physics and worked on CAD modeling. I’m a 3D artist focused on game characters and assets, and I was a Maqmoveis Design Contest winner.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

Instituto Mauá de Tecnologia logoIT

Instituto Mauá de Tecnologia

Graduation, Product Design

Graduated in Product Design from Instituto Mauá de Tecnologia.

PV

Pedro Varella

Workshop, Game Character

Completed a Game Character Workshop.

RA

Rafa Souza Academy

Course, 3D Modeling

Completed a 3D Modeling course.

Instituto Mauá de Tecnologia logoIT

Instituto Mauá de Tecnologia

Course, Automotive Clay Modeling

Completed Automotive Clay Modeling course.

Instituto Mauá de Tecnologia logoIT

Instituto Mauá de Tecnologia

Course, Automotive 3D Modeling

Completed Automotive 3D Modeling (Alias) course.

Tech stack

Software and tools used professionally

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