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Bernardo Medeiros

@bernardomedeiros1

3D artist specializing in realistic rendering and optimized game and VR assets.

Portugal
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What I'm looking for

I seek roles creating photorealistic, optimized 3D assets for games, VR or film with collaborative, quality-driven teams.

I am a 3D Designer with over nine years of experience crafting realistic renders and optimized 3D assets for games, VR, and film. I focus on photorealistic product visualizations and immersive virtual environments using industry-standard tools.

My background includes internships and team collaboration on large-scale remastering projects where I optimized and enhanced 1,000+ assets for multi-platform release (PC, Mac, Linux, PS4, Xbox One). I deliver high-quality modeling, texturization/UVs, animation support, and lighting work to ensure visual consistency and performance.

As a freelancer since 2016 and through roles at studios such as 3Decide and BigMoon Entertainment, I have produced tailored solutions using Blender, 3DS Max, and Corona Renderer, emphasizing realistic rendering and game art optimization.

I am passionate about games, VR, and movies, and I bring a collaborative, detail-oriented approach to projects that require both artistic vision and technical optimization.

Experience

Work history, roles, and key accomplishments

FR
Current

3D Artist

Freelance

Sep 2016 - Present (9 years 3 months)

Delivered tailored 3D solutions and photorealistic product visualizations for clients, producing optimized assets for games, VR, and immersive virtual environments since 2016.

DE

3D Artist

3Decide

Nov 2022 - Aug 2023 (9 months)

Collaborated on commercial projects specializing in 3D modeling and high-quality rendering, delivering realistic renders and optimized assets for immersive environments.

Education

Degrees, certifications, and relevant coursework

EI

Employment and Vocational Training Institute

Course, 3D Animation

2023 - 2024

Completed a vocational course in 3D Animation at an employment and vocational training institute in Porto focused on practical animation and production skills.

PM

Polytechnic Institute of Maia

Bachelor's Degree, Game Development

2019 - 2022

Earned a Bachelor's degree in Game Development with emphasis on game art, 3D modeling, and interactive media production.

PM

Polytechnic Institute of Maia

Associate, 3D Modeling, 3D Animation, Multimedia Production

2016 - 2018

Completed an associate program in 3D Modeling, Animation and Multimedia Production focused on asset creation and optimization for games.

EO

Educational Group OPET

High School and Technical Education, Information Technology

2013 - 2015

Completed technical high school education as an IT Technician, covering foundational IT and technical skills.

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Bernardo Medeiros - 3D Artist - Freelance | Himalayas