Bernardo Medeiros
@bernardomedeiros1
3D artist specializing in realistic rendering and optimized game and VR assets.
What I'm looking for
I am a 3D Designer with over nine years of experience crafting realistic renders and optimized 3D assets for games, VR, and film. I focus on photorealistic product visualizations and immersive virtual environments using industry-standard tools.
My background includes internships and team collaboration on large-scale remastering projects where I optimized and enhanced 1,000+ assets for multi-platform release (PC, Mac, Linux, PS4, Xbox One). I deliver high-quality modeling, texturization/UVs, animation support, and lighting work to ensure visual consistency and performance.
As a freelancer since 2016 and through roles at studios such as 3Decide and BigMoon Entertainment, I have produced tailored solutions using Blender, 3DS Max, and Corona Renderer, emphasizing realistic rendering and game art optimization.
I am passionate about games, VR, and movies, and I bring a collaborative, detail-oriented approach to projects that require both artistic vision and technical optimization.
Experience
Work history, roles, and key accomplishments
3D Artist
Freelance
Sep 2016 - Present (9 years 3 months)
Delivered tailored 3D solutions and photorealistic product visualizations for clients, producing optimized assets for games, VR, and immersive virtual environments since 2016.
3D Artist
3Decide
Nov 2022 - Aug 2023 (9 months)
Collaborated on commercial projects specializing in 3D modeling and high-quality rendering, delivering realistic renders and optimized assets for immersive environments.
3D Artist
BigMoon Entertainment
Jan 2018 - Jul 2018 (6 months)
Contributed to remastering a classic turn-based RPG by optimizing and enhancing 1,000+ 3D assets for multi-platform release, ensuring visual consistency and performance.
Education
Degrees, certifications, and relevant coursework
Employment and Vocational Training Institute
Course, 3D Animation
2023 - 2024
Completed a vocational course in 3D Animation at an employment and vocational training institute in Porto focused on practical animation and production skills.
Polytechnic Institute of Maia
Bachelor's Degree, Game Development
2019 - 2022
Earned a Bachelor's degree in Game Development with emphasis on game art, 3D modeling, and interactive media production.
Polytechnic Institute of Maia
Associate, 3D Modeling, 3D Animation, Multimedia Production
2016 - 2018
Completed an associate program in 3D Modeling, Animation and Multimedia Production focused on asset creation and optimization for games.
Educational Group OPET
High School and Technical Education, Information Technology
2013 - 2015
Completed technical high school education as an IT Technician, covering foundational IT and technical skills.
Tech stack
Software and tools used professionally
Availability
Location
Website
bsouza.artstation.comPortfolio
bsouza.artstation.comSalary expectations
Job categories
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