Emmanuel Tuazon
@emmanueltuazon
Senior frontend engineer building scalable React and TypeScript products at production scale.
What I'm looking for
I ship React and TypeScript applications hands-on at Paidy, owning frontend architecture and technical design decisions across 10+ production web applications.
I’ve led React migrations, built reusable component libraries, and ran technical design reviews with Product, Design, Backend, and QA to turn requirements into well-architected features. I also supported products serving 20M+ app downloads and 3.8M monthly active users.
Earlier, I delivered end-to-end enterprise web and mobile applications at IBM Solutions Delivery, mentoring a team of 5 interns and modernizing legacy mobile apps by migrating them to hybrid technologies. I’ve also built and integrated mobile game systems with Unity3D and shipped Android/iOS features involving BLE and in-app purchases.
Experience
Work history, roles, and key accomplishments
Build and ship React and TypeScript applications hands-on, owning frontend architecture and technical design decisions. Led a team of 10 engineers and supported products serving 20M+ app downloads and 3.8M MAU.
Built and shipped React and TypeScript applications, led React migrations, and established engineering best practices. Supported products with 20M+ downloads and 3.8M MAU.
Delivered enterprise web and mobile applications for global clients. Led and mentored a team of 5 interns, modernized legacy mobile apps, and contributed to technical design discussions.
Server / Client Programmer
Gumi Asia Pte. Ltd.
Jan 2015 - May 2016 (1 year 4 months)
Developed client and server features for commercial mobile games using Unity3D, including gameplay systems, IAP, and platform-specific integrations.
Senior Android/iOS Mobile Developer
Kreyos, Inc.
Apr 2014 - Sep 2014 (5 months)
Developed companion mobile applications for the Kreyos Meteor smartwatch on Android and iOS, leading Android development and implementing BLE communication.
Mid-Level Game Programmer
Secret 6, Inc.
Jan 2013 - Apr 2014 (1 year 3 months)
Developed gameplay systems, UI, and reusable features for commercial games using Unity3D and Cocos2d-x. Served as Technical Lead for an award-winning project.
Education
Degrees, certifications, and relevant coursework
Bulacan State University
Bachelor of Science, Information Technology
2009 - 2013
Bachelor of Science in Information Technology degree from Bulacan State University from 2009 to 2013.
Availability
Location
Authorized to work in
Job categories
Skills
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