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Dimitri van WezelDW
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Dimitri van Wezel

@dimitrivanwezel

Experienced game artist and art director

Germany
Message

What I'm looking for

I am looking for a role that fosters creativity and collaboration, where I can contribute my artistic skills and mentor others.

I am a dedicated game artist and art director with over 20 years of experience in the gaming and illustration industries. My journey began as a game artist at Davilex Games, where I honed my skills in 2D and 3D art. Over the years, I have worked with notable clients such as Disney and Valvoline, creating engaging art for various projects.
My role at Wooga GmbH as a senior game artist allowed me to work on projects like Diamond Dash and June’s Journey, where I focused on character art, environment art, and UI design.

Experience

Work history, roles, and key accomplishments

SB
Current

Teacher

Soepel Kunstschule Berlin

Jan 2025 - Present (7 months)

Taught concept art, focusing on general drawing and painting theories, as well as character and environment art. Responsible for art directing and game art for notable clients like Disney and Valvoline Oil.

WG

Senior Game Artist

Wooga GmbH

Jun 2012 - Jun 2024 (12 years)

Worked as a senior game artist and concept artist on several projects, including Diamond Dash and June’s Journey. Contributed to environment art, character art, UI, and mentored interns and juniors.

ND

Illustration Guest Lecturer

National College of Art & Design

Aug 2007 - Jan 2009 (1 year 5 months)

Taught book illustration as a guest lecturer during a week-long project for first-year students. Worked as a freelance illustrator and storyboard artist for Leo Burnett advertising.

LA

Game Artist / Graphic Designer

Lunagames / AtoBe

May 2005 - Aug 2007 (2 years 3 months)

Created mobile game art for Lunagames. Responsible for graphic design and concept illustrations for various outings and apps for AtoBe.

DG

Game Artist

Davilex Games

Sep 1999 - Mar 2002 (2 years 6 months)

Served as a UI, 2D, and 3D artist for several titles including Europa Racer, USA Racer, Beach King, Stunt Racer, and Knight Rider. Contributed to the visual development and implementation of game assets.

Education

Degrees, certifications, and relevant coursework

SC

Schoolism

Course Completion, Digital Art

2018 - 2019

Completed courses in Colour and Light by Nathan Fawkes and Fundamentals of Lighting by Sam Nielson. Enhanced understanding of advanced artistic principles and techniques in digital painting.

WA

Willem de Kooning Art Academy

Bachelor, illustration and painting

1988 - 1995

Studied illustration and painting, focusing on developing artistic skills and theoretical knowledge in both fields. Gained a comprehensive understanding of various art techniques and their applications.

RV

RSG Scheldemondt Vlissingen

Highschool Diploma, General Studies

1981 - 1988

Completed high school education, building foundational knowledge across various subjects. Prepared for further academic pursuits and developed essential learning skills.

Tech stack

Software and tools used professionally

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Dimitri van Wezel - Teacher - Soepel Kunstschule Berlin | Himalayas