
Adrian Weber
@adrianweber
I create game worlds, directing visuals and building real-time 3D experiences.
What I'm looking for
I created interactive VR experiences and photorealistic real-time vehicle visualisations for BMW Group design reviews, handling look development, lighting, and scene optimisation for stable VR performance.
I bring art direction, 3D environment art, Unity, Unreal Engine, and C# together to make games feel alive. On Farmlanders, I create its visual language while building gameplay systems; on Drillo, I designed and developed the complete visual workspace from wireframe to release.
Experience
Work history, roles, and key accomplishments
Developed interactive VR experiences and photorealistic real-time visualisations for vehicle design reviews. Handled look development, lighting, and scene optimisation for stable VR performance.
Education
Degrees, certifications, and relevant coursework
Tecnológico de Monterrey
Bachelor of Arts, Digital Art
2022 - 2026
Pursuing a Bachelor of Arts in Digital Art with a specialization in game development, focusing on art direction and real-time 3D.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Website
adrianweber.comPortfolio
adrianweber.comJob categories
Skills
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