At Fugetron Corporation, I work as a client-embedded data engineer at Riot Games and Alteryx, building production data pipelines and platforms. For Riot Games, I engineered an eSports data platform for Valorant, LoL, and TFT that ingests 50M+ in-game events daily.
I also developed a financial data platform that automates invoice processing and approval workflows, reducing manual errors by 40%. At Alteryx, I contributed to MMM and MTA model development, helping inform quarterly media spend.

