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Amar ShindeAS
Open to opportunities

Amar Shinde

@amarshinde1

3D motion designer and creative technologist building artist-facing tools and VFX education.

Germany
Message

What I'm looking for

I want to build and ship artist-facing 3D/VFX tools and motion work end-to-end—prototype to production. I’m excited by creative-tech teams that value pipeline automation, strong lookdev, and fast artist support.

I’m a Berlin-based 3D Motion Designer, 3D Artist, and Creative Technologist with 8+ years across motion graphics, CG production, FX-driven design, compositing, lighting, rendering, and artist-facing tools.

I founded Reimagine FX, a 3D/VFX education and creative-technology platform with 20K+ YouTube subscribers and 1,000+ students taught. I create studio-style workflows and production-ready learning content across Maya, Cinema 4D, Houdini, lighting, rendering, and compositing.

Beyond content, I ship real tools: Viewport 3D and Maya Viewer iOS apps that support professional scene workflows (including AR Quick Look and live previews). I also built systems like Scene Intel for Maya and the RFX Nuke Diagnostic Suite, refined through 100+ diagnostic tests to help artists troubleshoot faster.

I’m equally comfortable designing standalone creative software (RFX Hub, procedural map generator) and producing high-quality CG/FX work—from concept and blockout through animation, lighting, rendering, compositing, and final delivery. I aim to build pipelines that reduce friction for artists and make complex files easier to understand.

Experience

Work history, roles, and key accomplishments

Reimagine FX logoRF
Current

Founder / 3D Motion Designer

Reimagine FX

Jan 2020 - Present (6 years 6 months)

Founded Reimagine FX, a 3D/VFX education and creative-technology platform with content, tools, and workflow systems for artists. Built products including Viewport 3D and Maya Viewer, plus supporting utilities such as Scene Intel and the RFX Nuke Diagnostic Suite.

TA

3D Motion Designer / Senior 3D

Times and Trends Academy

Jun 2020 - Feb 2024 (3 years 8 months)

Designed and produced 3D motion graphics, title sequences, kinetic typography, and product visualization animations, delivering end-to-end shots from concept to final comp. Built lighting and look-development setups using Arnold and mentored junior artists in 3D motion workflows.

AA

3D Motion and FX Artist

Arena Animation

Apr 2019 - May 2020 (1 year 1 month)

Created simulation-driven motion graphics and cinematic FX elements including smoke, fire, fluids, destruction, particles, cloth, and procedural motion. Developed VDB-based volumetric assets and supported look development by matching simulation elements with scene lighting, shading, and final comp direction.

IP

Production Roles

InfiniteVisions Productions

Jan 2016 - Jan 2019 (3 years)

Supported VFX, compositing, motion graphics, camera layout, shot preparation, and CG/live-action integration to deliver final shots. Created multi-layer composites and performed keying, rotoscoping, color grading, and projection setups.

RA

Production Roles

Rise Up Art

Jan 2016 - Jan 2019 (3 years)

Supported VFX, compositing, motion graphics, camera layout, shot preparation, and CG/live-action integration to deliver final shots. Created multi-layer composites and performed keying, rotoscoping, color grading, and projection setups.

PI

Production Roles

PixelForge Studios India

Jan 2016 - Jan 2019 (3 years)

Supported VFX, compositing, motion graphics, camera layout, shot preparation, CG/live-action integration, and final shot delivery. Produced multi-layer composites, keying/rotoscoping, color grading, projection setups, and promotional motion graphics.

Education

Degrees, certifications, and relevant coursework

SB

SAE Institute Berlin

Bachelor of Arts, Visual Effects and 3D Animation

2024 - 2026

Pursuing a Bachelor of Arts in Visual Effects and 3D Animation at SAE Institute Berlin from 2024 to 2026.

TU

The Global Open University

Bachelor of Science, Animation and Multimedia

2021 -

Completed a Bachelor of Science in Animation and Multimedia at The Global Open University starting in 2021.

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