At the Advanced Technology Development Centre (CDTA), I research and develop a security-oriented data governance framework for smart card ecosystems, with a focus on data protection, access control, and reliable data management. I apply machine learning and AI techniques to detect anomalies and security risks.
As an independent game developer, I’m developing a first-person game using Unity and C#. I’ve created gameplay systems for procedural terrain, digging, inventory, progression, and player interaction.
I contributed C/C++ development and source-code improvements to the Blender open-source project. My other projects include collaborating on a smart card identification system and developing AI text-to-speech generation.

