bruno valenteBV
Looking for a job

bruno valente

@valentebruno

Sr iOS Dev | Challenge Based Learning | UX | Vision Pro | AR/VR/XR | Transmedia | WebRTC

Portugal

What I'm looking for

Stability, teamwork, innovation, disruption

Bruno Valente is a seasoned Senior iOS Developer with over 15 years of experience creating innovative mobile applications across industries including media, education, finance, and immersive technologies. With deep expertise in Swift, SwiftUI, and Objective-C, he has led the development of award-winning apps and contributed to projects for global brands such as Apple, Bosch, Honda, and the Financial Times.

Bruno’s work spans from the early days of the App Store to cutting-edge projects involving AR/VR/XR, AI integration, and BLE/IoT systems. He’s skilled in multiple architectural patterns like MVVM, VIPER, and Clean Architecture, and has a strong foundation in protocol-oriented programming, modular design, and CI/CD pipelines.

He also brings academic depth, having conducted research at the Cátedra Oscar Sala at the University of São Paulo, focusing on human-algorithm interaction and artificial intelligence. A storyteller at heart, Bruno combines technical precision with creativity, often merging transmedia storytelling with technology to build engaging, meaningful digital experiences.

Experience

Work history, roles, and key accomplishments

SE
Current

Senior iOS Architecture Consultant

Self-employed

Sep 2023 - Present (1 year 8 months)

Transforming digital products into reality by delivering premium iOS solutions that drive business growth and user engagement. Specializing in Swift, SwiftUI, and native iOS development, with a proven track record of shipping apps to the App Store and providing technical leadership.

TN

Senior iOS Developer

The Ethos Network

Jan 2021 - May 2021 (4 months)

Help develop the Ethos Network app

LO

Product Owner

Lovys

Nov 2020 - Dec 2020 (1 month)

As a Product Owner, I helped the team resolve UI/UX issues, tracked bugs, managed system integrations, and defined new targets and sprints for product development.

AU

Senior iOS Developer/Advisor

Augmentio

Jan 2020 - Apr 2020 (3 months)

Led the development of an iOS project from the ground up using Agile methodologies, Swift 5, and ARKit 3. Provided technical guidance and team leadership, focusing on structure, design patterns, and ARKit implementation for iOS devices.

Education

Degrees, certifications, and relevant coursework

Universidade de São Paulo logoUP

Universidade de São Paulo

Researcher, Artificial Intelligence

2022 - 2023

Activities and societies: Researcher present in debates and academic production at the Oscar Sala Chair, governed by Prof. doctor Virgílio Almeida, which promotes debates and seminars with prominent Brazilian and foreign researchers on topics related to human-algorithm interaction.

Researcher in Artificial Intelligence focusing on human-algorithm interaction. Engaged in debates and academic production at the Oscar Sala Chair, promoting seminars with prominent researchers.

Universidade de São Paulo logoUP

Universidade de São Paulo

Master of Computer Applications, Computer Applications

2025 - 2026

Activities and societies: GOVERNANÇA ADAPTATIVA E COLABORATIVA GPGAIA Diretrizes Multissetoriais para Agentes de Inteligência Artificial (DMAIA). Governança Adaptativa e Colaborativa (GAC) do Grupo de Pesquisa Governança de Agentes de Inteligência Artificial (GPGAIA), vinculado à Cátedra Oscar Sala (COS) do Instituto de Estudos Avançados da Universidade de São Paulo (IEA-USP).

The research proposal aims to develop a multisetorial governance model for autonomous AI agents based on a conceptual framework. It will involve collecting data and references through a survey of regulatory milestones and self-regulatory guidelines for best practices in AI usage implemented across various fields, such as Journalism.

Universidade de São Paulo logoUP

Universidade de São Paulo

Specialization, Project Management

2022 - 2022

Grade: 10

Specialization in Project Management covering the principles and practices essential for effective project management.

UF

Universitat Pompeu Fabra

Conference Participation, Transmedia Literacy

2018 - 2018

Activities and societies: The event featured keynote speakers from various universities and emphasized themes such as media literacy, collaborative cultures, and student-generated content.

Participated in the Transmedia Literacy International Conference focusing on Transmedia Storytelling, Gamification, collaborative cultures, and Fan cultures in education. The event showcased how to utilize Transmedia in gamification projects and engage audiences in digital projects through storytelling.

GA

Gartner

Certification, Business Analytics

2017 - 2017

Gartner Data & Analytics Summit - had classes with the most important data analytics of the world, totaling 22 hours of course instruction.

GS

Gartner Symposium/ITxpo

Business, Technology and Information

2017 - 2017

Activities and societies: Activities included sessions on leadership, digital organization culture, and business strategy involving AI, IoT, and blockchain.

Participated in the Gartner Symposium/ITxpo focused on Technology and Information, Leadership, and Business Strategy. Engaged in sessions about architecting digital platforms, mastering leadership, and planning for the digital future with insights from leading experts.

NC

Nasdaq Entrepreneurial Center

Certificate, Entrepreneurship

2016 - 2016

Activities and societies: Entrepreneur activities to learn how to sell products through storytelling.

An Introduction to LeanStory with Michael Margolis of Get Storied, focusing on storytelling for business and entrepreneurship.

NC

Nasdaq Entrepreneurial Center

Storytelling and Big Data

2016 - 2016

Activities and societies: Big data and marketing analytics through storytelling

Storytelling with Data: How to use data to tell compelling stories that break through the clutter, focusing on storytelling and big data.

Stanford University Graduate School of Business logoSB

Stanford University Graduate School of Business

Conference Participation, Media Studies

2016 - 2016

Activities and societies: Debated and interacted with advisors for companies such as Jaunt (VR), Facebook, Google, and New York Times Journalist in round tables, tech talks, and market speeches about the future of media and societal impacts.

Participated in the Future of Media Conference, focusing on investing in media, TV/Film/Video markets, the future of news, advertising, games, and apps. Engaged in discussions with industry advisors from companies like Jaunt (VR), Facebook, Google, and the New York Times.

Massachusetts Institute of Technology logoMT

Massachusetts Institute of Technology

Conference Participation, Transmedia Storytelling

2012 - 2012

Activities and societies: Activities and societies: Futures of Entertainment, Convergence Culture, The Convergence Culture Consortium, Comparative Media Studies Program.

The Futures of Entertainment conference brings together professionals from academia, marketing and media. Here, they discuss how communication between media, brands and audiences is changing, and how the nature of storytelling is shifting in a digital era. The event tackles the ethics of social media, the future of media metrics and measurement, and the challenges of building transmedia storytelling.

FGV - Fundação Getulio Vargas logoFV

FGV - Fundação Getulio Vargas

Film and Television Business

2008 - 2009

Activities and societies: Develop Film and Television Business projects. Study the Film & Television Market, how to release a Big Production, Pitching the Right Way, Laws, and how to analyze the market to succeed on your productions.

Studied Film and Television Business, focusing on developing projects, new media formats, and understanding the Film & Television Market, including production release strategies and market analysis.

Universidade Federal do Rio de Janeiro logoUJ

Universidade Federal do Rio de Janeiro

Bachelor's degree, Radio & TV Production

1996 - 2001

Grade: 10

Activities and societies: Research in HDTV and interactive media; Skills: Video Production · Video Editing.

Bachelor of Communication (Radio and TV specialist) at Universidade Federal do Rio de Janeiro. It was concluded in 2002. Final Project - A Revolução Digital na TV Brasileira (Digital Revolution on Brazilian TV) was a monograph which discussed digital format changes and interactive aspects regarding Home Users. Approved with honors.

SS

SJ Cursos e seminários

Laboratório de Marketing e Comunicação, Marketing

1998 - 1998

Grade: 10

Activities and societies: 1 - Promoção de Vendas - Fleischmann & Royal 2 - Propaganda - Almap BBDO 3 - Lançamento de Produtos - Xerox 4 - Estratégia de Produto - Hewlett Packard (HP)

Participated in courses focused on Marketing and Communication, gaining insights into business strategies and marketing techniques.

IX

Instituto Pio XI

Bachelor

1984 - 1994

CI

Cultura Inglesa

Language Course, Linguistics

Studied the English language at Cultura Inglesa, focusing on language skills and cultural understanding.

Tech stack

Software and tools used professionally

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