Thomas Miller
@thomasmiller2
Lead 3D artist delivering photoreal, real-time product visualization and scalable configurator pipelines.
What I'm looking for
I’m a Lead 3D Artist and 3D Visualization Specialist with 10+ years of experience delivering product visualization, architectural visualization, real-time configurators, photoreal rendering, animation, and interactive 3D production.
I lead artists and set both visual and technical direction—building scalable pipelines and partnering with developers, designers, engineers, and stakeholders to deliver complex visual systems that hold up from asset creation through production handoff.
Recently, I’ve focused on configurable product experiences for marine brands, including 2D and 3D builders, real-time asset systems, option logic, quality assurance, production handoff, and AI-assisted workflows (including ComfyUI automation for image generation and production tasks).
Before that, I delivered photoreal architectural renderings and animations for client presentations, produced Dyson product visualization stills and animations across marketing formats, and converted CAD data into optimized real-time GLB/glTF assets for web, Unreal Engine, and VR. I started as an architectural photographer and photo editor, and I bring that strong eye for photography, post-production, and rendering into every pipeline I build.
Experience
Work history, roles, and key accomplishments
Lead 3D Artist
Bonsai Media Group
Apr 2024 - Present (2 years 3 months)
Led a team of 3D artists delivering 2D and 3D boat builder configurator visual systems for Moomba and Supra. Set production standards and translated product/option data and configurator rules into scalable asset plans and customer-facing experiences, including AI-assisted workflows with ComfyUI.
3D Architectural Visualization Artist
Studio inHaus
Nov 2023 - Apr 2024 (5 months)
Created photorealistic interior and exterior renderings and animations for client presentations and marketing. Supported full architectural visualization production across modeling, lighting, rendering, compositing, effects, and final image polish.
Senior 3D Designer
Dyson
Nov 2022 - Oct 2023 (11 months)
Created product visualization stills and animations for Dyson hair care products across multiple colorways and social media formats. Produced shop-in-shop display concepts and improved internal 3D model catalogs while training the design team on 3ds Max and V-Ray workflows.
Senior CG Artist / 3D Artist
Dentsu Creative
Oct 2020 - Apr 2023 (2 years 6 months)
Retopologized and modeled General Motors vehicle parts from CAD data for Unreal Engine, web-based, and real-time interactive experiences. Converted assets into optimized low-poly GLB/glTF models with production-ready textures and supported real-time web and VR experiences through CAD cleanup and production handoff.
Principal 3D Artist
Nimble Viz
May 2020 - Nov 2022 (2 years 6 months)
Founded and operated a product visualization business focused on 3D animation, still imagery, and real-time models for marketing and interactive use. Delivered product animations (including exploded views and fluid simulations), rendered stills, and final edited deliverables across the full production pipeline.
3D Architectural Visualization Artist
Image Fiction, Inc.
Aug 2014 - Nov 2022 (8 years 3 months)
Produced architectural visualization for commercial real estate, retail, office, hospitality, and built-environment projects. Worked from architectural photography into compositing and full 3D modeling and rendering, including matching camera perspectives, compositing 3D buildings into location photography, and finalizing marketing imagery.
Sports and Marketing Photographer
Chicago Fire Soccer Club
Jan 2013 - Jan 2014 (1 year)
Captured sports, marketing, event, and campaign photography for the creative department and edited and organized photo assets. Supported small graphic, web, and product photography assignments.
Education
Degrees, certifications, and relevant coursework
Melies
Intro to ArchViz, V-Ray Complete, AutoCAD, Architectural Visualization
2017 - 2017
Completed Intro to ArchViz, V-Ray Complete, and AutoCAD training in 2017 through Melies.
Illinois Institute of Art
Bachelor of Fine Arts, Digital Photography
2010 - 2013
Earned a Bachelor of Fine Arts in Digital Photography from the Illinois Institute of Art (2010–2013).
CGMA
Intro to Maya, 3D Animation (Maya)
Completed Intro to Maya through CGMA.
Melies
Mastering UVW Mapping (3ds Max 2018), UVW Mapping
2018 - 2018
Completed 3ds Max 2018: Mastering UVW Mapping training in 2018 through Melies.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Website
thomasmiller3d.comJob categories
Skills
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