Tatiana Teleshko
@tatianateleshko
Unity Developer with 3+ years building tactical strategy and casual games.
What I'm looking for
I’m a Unity Developer and game developer with over 3 years of commercial experience, specialized in Unity and C#. I’ve completed the full development cycle of casual and hypercasual games for Android and iOS, from concept to publication, and I’m driven by a passion for game development and innovation.
In tactical turn-based strategy, I built scalable architecture using dependency injection (VContainer), reactive programming (R3), and asynchronous operations (UniTask). I developed key systems including the army builder UI, tutorial mission system, combat mechanics, plus visual effects and audio—working closely with designers and artists to deliver polished gameplay.
Previously, I completed 25 fully developed games in 10 months, managing concept-to-release and publishing on app stores, and I wrote Game Design Documents (GDD) for 12 games to define core mechanics and design strategies. I also taught over 20 groups in Unity as an online instructor, emphasizing hands-on learning through interactive tutorials and real-time coding.
Experience
Work history, roles, and key accomplishments
Unity Developer
Vivex Games
Dec 2024 - Jul 2026 (1 year 7 months)
Developed core systems for a tactical turn-based strategy game, including the army builder UI, tutorial mission system, and combat mechanics. Built a scalable architecture using dependency injection (VContainer), reactive programming (R3), and asynchronous operations (UniTask), and implemented UI components, visual effects, and audio.
Unity Developer
Emehanika Tech
Nov 2023 - Dec 2024 (1 year 1 month)
Managed full development and release of 25 games in 10 months, from concept to app store publication, ensuring performance and platform standards. Wrote concepts and game design documents (GDD) for 12 games to define core gameplay mechanics and design strategies.
Online Unity Instructor
GeekBrains
Aug 2022 - Mar 2024 (1 year 7 months)
Trained 20+ student groups in game development using Unity, covering topics from fundamentals to advanced techniques. Delivered hands-on interactive tutorials and real-time coding sessions, and guided students on personal projects.
Education
Degrees, certifications, and relevant coursework
Moscow State Institute of Culture
Bachelor's degree
2017 -
Bachelor's degree at Moscow State Institute of Culture starting in September 2017. Current status is ongoing.
Higher School of Economics
Additional professional education
2021 - 2021
Completed additional professional education in Introduction to Game Development Technology from May 2021 to September 2021.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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