AF
Open to opportunities

Alberto Forgione

@albertoforgione

Senior Unity Developer passionate about graphics and animation systems.

Zimbabwe

What I'm looking for

I am looking for a role that fosters creativity and innovation, where I can contribute to exciting projects and mentor others.

I am a Senior Unity Developer at Mindtech Global, where I specialize in developing simulations across various fields. My passion for graphics and animation systems drives my creativity and innovation in every project I undertake. I pride myself on being detail-oriented and self-critical, always seeking to improve my skills and deliver high-quality work.

Throughout my career, I have developed a strong foundation in programming languages such as C#, C++, and VB.NET, and have extensive experience with Unity and various game development tools. My academic background includes a BSc (Hons) in Computer Games Technology from the University of Portsmouth, where I graduated with First Class Honours. My final project involved creating a haptic feedback demo that allowed users to experience real-world sensations in gaming, showcasing my ability to blend technology with creativity.

In my current role, I lead the development of AI and procedural content generation for simulations, mentor junior developers, and ensure that our projects meet customer needs. I am constantly eager to capture external stimuli and transform them into innovative development ideas, making me a valuable asset to any team.

Experience

Work history, roles, and key accomplishments

MG
Current

Senior Unity Developer

Mindtech Global

Dec 2022 - Present (2 years 6 months)

Led Unity simulation development using C#, incorporating AI and procedural content generation for various scenarios like smart cities and traffic. Responsible for generating and curating AI bias-free 3D assets, developing C++ libraries, mentoring junior developers, and conducting software walkthroughs with customers.

MG

Unity Developer

Mindtech Global

Jun 2019 - Dec 2022 (3 years 6 months)

Developed Unity simulations in C# with AI and procedural content generation for diverse scenarios including smart cities and traffic. Generated and curated AI bias-free 3D assets, created synthetic vision datasets, and developed C++ libraries for multiple projects.

SA

Software Engineer

SMR Automotive

Jan 2019 - May 2019 (4 months)

Developed graphics and embedded systems for automotive components and implemented UI for Android devices. Implemented motion functionalities for Arduino boards and conducted testing to ensure performance met customer requirements.

SG

IT Support Technician

STR Group

Oct 2017 - Dec 2018 (1 year 2 months)

Developed a Unity gamification project and provided network and server maintenance support. Assisted with web development tasks and maintained domain infrastructure.

PD

Visitor Host

Portsmouth Historic Dockyard

Aug 2014 - Oct 2017 (3 years 2 months)

Provided customer assistance, handled queries, doubts, and complaints responsibly. Managed cash registers, performed tasks like counting money, balancing drawers, and processing refunds.

Education

Degrees, certifications, and relevant coursework

University of Portsmouth logoUP

University of Portsmouth

BSc (Hons), Computer Games Technology

2014 - 2017

Grade: First Class Honours

Successfully completed a BSc (Hons) in Computer Games Technology with First Class Honours, specializing in programming. Developed a haptic feedback demo for the final project and worked on various team and independent projects including an AR game, AI implementation, and graphics programming using DirectX11 and OpenGL.

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