Joan Sebastian Garcia
@joansebastiangarcia
Game Developer specializing in Unity VR/WebGL and AI-driven gameplay systems with a focus on performance and interaction design.
What I'm looking for
I’m a Game Developer with hands-on experience building interactive VR and browser-based games. I’ve developed immersive VR experiences using Unity and C#, with attention to real-time interaction design and stable performance.
Across roles, I implemented and optimized interaction systems—UI, locomotion, and object handling—while deploying WebGL builds with cross-browser compatibility. I also strengthened gameplay and platform delivery by optimizing build size and runtime performance for web constraints.
I’m particularly energized by AI-enabled gameplay, including an AI-driven teacher simulation that integrated conversational AI for real-time interaction. I work effectively in Agile (SCRUM), collaborating cross-functionally to deliver polished, scalable products.
Experience
Work history, roles, and key accomplishments
Unity C# Developer
LiDARit
Developed an AI-driven teacher simulation with 3D avatars and scenario-based training environments using Unity and C#. Integrated conversational AI for real-time interaction and delivered polished, scalable training experiences with cross-functional Agile teams.
Unity VR Developer
IMX3 Art (NiiMX)
Built and deployed immersive VR experiences in Unity and C# across VR, WebGL, and AI-driven simulations. Implemented interaction systems and optimized for stable VR frame rates and cross-browser WebGL delivery.
VR/Web Game Developer
RainHope Games
Developed and deployed multiple WebGL games from concept to release, optimizing build size and performance for browser delivery. Implemented core gameplay systems including progression, scoring, and UI, while maintaining an expanded Unity game library.
Education
Degrees, certifications, and relevant coursework
NASA International Space Apps Challenge
Certificate, Space Apps Challenge
2020 - 2020
Participated in the NASA International Space Apps Challenge in 2020.
EFSET
English Proficiency Certificate, English
Grade: C2 Proficient
Earned the EFSET English certificate with a C2 Proficient level.
Gobelins
Summer School, Game Art
Completed a LinkedIn Summer School in Game Art at Gobelins.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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