Xavier Rebasa MollXM
Open to opportunities

Xavier Rebasa Moll

@xavierrebasamoll

Generalist software engineer with expertise in game development.

Zimbabwe
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What I'm looking for

I am looking for opportunities that foster creativity and innovation in game development.

I am a passionate Generalist Software Engineer with a strong background in game development, particularly in utilizing Unreal Engine 4 and 5. My journey began at Creative Assembly, where I honed my skills as a Trainee Gameplay Programmer, contributing to the acclaimed 'Total War' series. I transitioned to an Associate Gameplay Programmer and eventually a Gameplay Programmer, where I implemented and optimized features for 'Total War: Warhammer 3'. My experience includes bug fixing, feature modifications, and tool implementation for asset management.

Currently, I am a Software Engineer at The Multiplayer Group, where I focus on both client and internal projects using Unreal Engine. My responsibilities include shader compilation profiling, optimization, and creating interactive map systems using real-world data. I am proud to have received a performance review that led to a recommendation for a promotion to Senior Software Engineer. My educational background includes a Bachelor of Science with First Class Honours in Computer Science for Games, which has equipped me with a solid foundation in computing and systems development.

Experience

Work history, roles, and key accomplishments

TG

Software Engineer

The Multiplayer Group

Jan 2022 - Present (3 years 6 months)

Executed in-engine work on Unreal Engine 4, focusing on shipping and shader compilation profiling and optimization. Developed and maintained systems on Unreal Engine 5 for interactive maps and dynamic material manipulation.

CA

Gameplay Programmer

Creative Assembly

Jan 2020 - Present (5 years 6 months)

Implemented and maintained diverse features for various races in "Total War: Warhammer 3". Conducted significant optimization on existing game systems and developed internal tools for efficient asset management.

CA

Trainee Gameplay Programmer

Creative Assembly

Jan 2019 - Present (6 years 6 months)

Fixed bugs within the "Total War: Three Kingdoms" codebase and implemented DLC feature modifications for "Total War: Warhammer 2". Gained foundational experience in large-scale game development and codebase navigation.

Education

Degrees, certifications, and relevant coursework

Sheffield Hallam University logoSU

Sheffield Hallam University

Bachelor of Science, Computer Science for Games

Grade: First Class Honours

Achieved a Bachelor of Science with First Class Honours in Computer Science for Games. Developed expertise in game-specific computer science principles, preparing for a career in game development.

Escuela Superior de Arte y Tecnología (ESAT) logoE(

Escuela Superior de Arte y Tecnología (ESAT)

HND in Computing and Systems Development, Computing and Systems Development

Completed a Higher National Diploma focusing on computing and systems development. Gained foundational knowledge and practical skills relevant to software and system design.

Tech stack

Software and tools used professionally

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Xavier Rebasa Moll - Software Engineer - The Multiplayer Group | Himalayas