On my independent QA case study for Real Cricket Swipe, I tested game functionality and player experience across multiple test cycles. I documented 50+ bugs with severity and priority ratings, reproduction steps, and expected-versus-actual results.
For my video quality diagnostic project, I used Python and OpenCV to analyze video frames and document issues in JIRA-style reports. My game design and 3D art projects also include writing game design documents, contributing to a Unity game, and creating models and props.

