At Rockstar Games, I work on Grand Theft Auto 6, including testing the incorporation of SP animations in-game during motion capture. I also created a streamlined process for testers to report and regress bugs to Rockstar's standards.
I handle and mentor Game/QA testers, track logged bugs, and report weekly tester performance and project status. Previously, I tested Grand Theft Auto V and Red Dead Online, and worked on 3D projects at Square Pixel, including residential apartments of L&T India, an indie game for Senna F1, and a car expo advertisement.

