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SamWam UserSU
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SamWam User

@samwamuser

Roblox gameplay engineer building immersive systems with Lua/Luau, UI, and player-focused iteration.

United Kingdom
Message

What I'm looking for

I’m looking for a gameplay-focused role where I can build Roblox systems end-to-end—characters, cameras, UI, and player feedback loops—while collaborating closely with producers and QA to ship reliable, polished experiences.

I’m a Roblox gameplay engineer with 1 year of significant game development experience, plus 6+ years building games independently. I use Roblox Studio to deliver character controllers, camera systems, creature behavior, motion/animation, and UI layouts that work across PC, Mobile, and Consoles.

I also bring broader technical range—Godot (GDscript), Java (including Minecraft plugins via IntelliJ IDEA + Gradle), and SQL/SQLite for gameplay data. In both production and volunteer work, I improve player experience through playtesting, hot/cold fixes, JIRA workflow upgrades, and fast feedback loops with communities and teams.

Experience

Work history, roles, and key accomplishments

UC
Current

Upskill Lecture

UpSkill Community

Nov 2025 - Present (8 months)

Served as a monthly lecturer for Lua programming and delivered Roblox Studio game instruction for Handbound: Tales of Growth.

King's College Alicante logoKA
Current

Gameplay Engineer

King's College Alicante

Nov 2024 - Present (1 year 8 months)

Gameplay Engineer at King's College Alicante.

SN
Current

Junior Unity Programmer

Sparket Developer Network

Oct 2024 - Present (1 year 9 months)

Volunteered as a Junior Unity Programmer for Sparket Developer Network.

CS

Lead Technical QA

Credenzio Studios

Dec 2024 - May 2025 (5 months)

Collaborated with a remote cross-disciplinary team to release Slayers Unleashed II and conducted testing, troubleshooting, and issue investigations for multi-platform beta releases. Improved Jira workflow processes and analyzed player onboarding issues for usability improvements.

Sparket GameDev logoSG

Founder

Sparket GameDev

Jul 2021 - Present (5 years)

Founded a UK-based Sparket GameDev studio for Roblox game development and published 4 Roblox portfolio games to public alpha. Implemented physics-based gameplay systems and designed an inventory & journal system using Viewport Frames, while managing a Discord community and planning sprints/backlog refinement.

Education

Degrees, certifications, and relevant coursework

King's College Alicante logoKA

King's College Alicante

IGCSE, Mathematics and Physics

2024 -

Studied IGCSE Mathematics and Physics at King's College Alicante.

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