I developed TRUEFIST, a 3D fighting game built in Unity and C#. I created its punch and kick mechanics, health systems, and KO logic, and published a playable build on itch.io.
For JOYBOY: Pixel Combat, an in-development 2D action survival game, I designed and developed real-time combat, boss mechanics, and scene-based progression. I also built hit detection and damage calculation systems, and implemented enemy behaviour and progression-based difficulty.
I designed Bus Stop Escape as a psychological horror concept focused on environmental tension rather than jumpscares. Its puzzle-based escape gameplay uses a branching exit system that asks players to make decisions. I’m currently studying MSc Computer Games Technology at Abertay University, Dundee.

