David Mayorga
@davidmayorga
Gameplay Programmer experienced in Unreal Engine and UEFN.
What I'm looking for
As a passionate Gameplay Programmer, I have honed my skills in Unreal Engine 5 and UEFN, focusing on creating engaging gameplay experiences. My journey began with a solid foundation in Computer Systems Engineering, where I developed a keen interest in game development. I have successfully contributed to multiple projects, showcasing my ability to design and implement core gameplay systems.
During my internships, I have developed critical gameplay mechanics, enhanced user interfaces, and debugged complex issues, ensuring a seamless player experience. My collaborative spirit has allowed me to work effectively within teams, launching games that resonate with players. I am committed to continuous learning and improvement, always seeking to push the boundaries of what is possible in game design.
Experience
Work history, roles, and key accomplishments
UEFN Developer Intern
Karaokulta Games
Jan 2025 - Present (5 months)
Developed core gameplay systems in Verse for UEFN maps, including a timed event system, round management, team selection, and other interactive mechanics. Designed and implemented UI mechanics across all maps to enhance visual clarity and improve overall player experience.
UE5 Developer Intern
Nuclear Fiction
Jun 2024 - Jan 2025 (7 months)
Restructured and customized a purchased marketplace asset to align with the project’s vision, using Blueprints to modify UI elements and layout. Designed and implemented NPC conversation systems using Unreal Engine’s Behavior Trees, BT Tasks, and BT Services in C++ and Blueprints.
UEFN Developer Intern
Hammerbyte Games
Aug 2023 - Nov 2023 (3 months)
Collaborated as a Programmer within a team to help launch 3 total games to Fortnite using UEFN. Crafted engaging and balanced gameplay experiences using Fortnite Creative assets and devices.
Education
Degrees, certifications, and relevant coursework
Universidad de las Américas Puebla
Bachelor of Science, Computer Systems Engineering
Currently pursuing a Bachelor of Science in Computer Systems Engineering. Expected to graduate in June 2025. The curriculum covers various aspects of computer systems and engineering principles.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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