At Maliyo Games, I conducted manual and automated testing on web and mobile games, checking for functional, usability, UI, and performance issues. I documented bugs with reproduction steps and supporting information for development teams.
At Juju Games, I developed core gameplay mechanics and internal logic systems. I also worked with design teams to translate concepts into technical documentation and optimized game-loop algorithms.
On an interactive service platform project, I designed a mobile-first web application and created DOM diagrams to plan its component hierarchy. I'm studying Software Engineering at Miva Open University, where my coursework includes data structures, web technologies, and software architecture.

