
Kamal Saleh
@kamalsaleh
Gameplay programmer building Unity games, including sound-reactive enemy AI in The Quiet Shift: 3:17 AM.
What I'm looking for
At Senet Interactive, I implemented region- and zone-based Defensive Unit AI for Rocketman, including configurable protection priorities and threat evaluation.
For the B7 fitness app at Clouds Software Solutions, I integrated API-driven features for video streaming, workout scheduling, subscriptions, and social sharing.
I also built The Quiet Shift: 3:17 AM, a Unity psychological-horror game with sound-based enemy AI, objective-driven exploration, and two endings. My work spans mobile games, educational simulations, and AR/VR experiences.
Experience
Work history, roles, and key accomplishments
Unity Game Developer
Senet Interactive
Jun 2025 - Aug 2025 (2 months)
Implemented a region- and zone-based Defensive Unit AI system for Rocketman, a top-down action RPG with tower-defense elements. Designed configurable protection priorities and threat/support evaluation using enemy and allied energy values, zone modifiers, and distance factors.
Unity Game Developer (Part-Time)
Clouds Software Solutions
Jul 2023 - May 2025 (1 year 10 months)
Integrated six API-driven feature areas for the B7 fitness app, including video streaming, workout scheduling, coach-to-player workflows, account deletion, VIP subscriptions, and social sharing. Developed workflows for creating, sharing, and assigning workout schedules across users, coaches, and players.
Unity Game Developer (Freelance)
Phantasm Solutions
Jun 2021 - Feb 2023 (1 year 8 months)
Delivered gameplay systems for two published educational simulations: The Savings Game and The Micro Business Game. Built shared Dialogue, Skills, Tutorials, and Economy systems, plus Customer, Stock, and Equipment management for The Micro Business Game.
Unity Game Developer
Gameit.ai
Feb 2022 - May 2022 (3 months)
Created interactive educational games and gameplay features for youth audiences.
Unity Game Developer
Arabtesting
Aug 2020 - Jan 2021 (5 months)
Created Unity AR/VR applications for therapeutic and interactive experiences; built immersive interactions and supported accessibility-focused testing.
Unity Game Developer
Inspire.eg
May 2018 - Aug 2018 (3 months)
Created educational games and augmented-reality learning experiences; prototyped gameplay features and supported iterative testing.
Unity Game Developer
Hexel Labs
Aug 2017 - Nov 2017 (3 months)
Contributed to early-stage gameplay development, feature prototyping, testing, and iteration in Unity.
Education
Degrees, certifications, and relevant coursework
Michigan State University
Certificate, Game Design & Development
Completed a certificate in Game Design & Development in 2018.
Akhbar Elyom Academy
Bachelor of Science, Computer Science
Grade: Excellent
Bachelor of Science in Computer Science, graduated in 2016. Graduation project: 3D Super Mario, rated Excellent.
Availability
Location
Authorized to work in
Portfolio
itch.ioSalary expectations
Job categories
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