At HypGames, Inc., I owned product design and visual identity for HypSports from day one, shipping on iOS, Android, and Facebook. It reached 220K+ Google Play installs with a 4.36 average rating.
At Third Time, Inc., I built the front end alongside one full-stack developer, integrated REST APIs, and shipped to beta users in four-week release cycles. I also defined information architecture and user flows across five core product surfaces.
Across roles at Glu Mobile, Electronic Arts, and STATS LLC (now Stats Perform), I built design systems, designed data-dense interfaces, and contributed to front-end implementation. Most recently, at Full Sail University, I designed and built an Apple Vision Pro guided tour and contributed to spatial interaction R&D in Unity and Reality Composer.

