Patrick Bosque
@patrickbosque
Creative UI/UX Designer with a passion for engaging user experiences.
What I'm looking for
As a dedicated UI/UX Designer, I have a strong background in creating visually appealing and user-friendly interfaces. My experience spans various roles, including Senior UI/UX Artist and UI Artist, where I have collaborated with cross-functional teams to deliver high-quality design assets that enhance player engagement and satisfaction.
Throughout my career, I have successfully overseen teams of UI artists, directed design campaigns, and created wireframes while ensuring brand consistency across projects. My ability to communicate effectively with clients and game developers has allowed me to strategize and meet deadlines consistently, resulting in successful project outcomes.
Experience
Work history, roles, and key accomplishments
UI Artist
Ghost Punch Studios
Dec 2023 - Present (1 year 8 months)
Produced quality vector and photoshop proofs for clients. Worked individually with companies to create personal logos and memorable branding.
UI/UX Designer
Aspiring Unicorn Games
Jan 2023 - Dec 2023 (11 months)
Oversaw a team of UI artists and directed design campaigns to ensure UI consistency and brand standards. Created wireframes and communicated with game developers and design teams to confirm early-stage asset functionality.
Senior UI/UX Artist
Super League Gaming
Nov 2020 - Jan 2023 (2 years 2 months)
Collaborated with cross-functional teams to design and implement engaging user interfaces, including wireframing, prototyping, and visual design. Conducted usability testing and iterative design updates based on user feedback to optimize gameplay interaction and accessibility.
Senior UI/UX Artist
Melon Gaming
Jun 2019 - Nov 2020 (1 year 5 months)
Oversaw a team of UI artists and directed design campaigns to ensure UI consistency and brand standards. Created wireframes and communicated with game developers and design teams to confirm early-stage asset functionality.
Associate UI/UX Artist
EA Sports
Feb 2017 - Jun 2019 (2 years 4 months)
Worked with a team of designers to produce design assets for a mobile-based video game. Created digital products for in-game purchase while adhering to strict deadlines.
Education
Degrees, certifications, and relevant coursework
Full Sail University
Bachelor of Science, Digital Art and Design
While achieving this degree I was able to become even more proficient with all adobe suite programs as well as motion graphics, web development, 3D and design fundamentals.
Full Sail University
Associate of Science, Graphic Art and Design
While achieving this degree I was taught how to create using all of the adobe suite and relevant microsoft programs. I also became more proficient with web design, animation, branding and all things print.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Website
PatBosque.comJob categories
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