Andriana Starr
@andrianastarr
Versatile UI/UX and visual designer with 10+ years turning research into intuitive prototypes and design systems.
What I'm looking for
I’m a versatile Creative Designer with 10+ years of experience bringing ideas to life through UI/UX and visual design. I enjoy digging into user research, testing ideas, and turning insights into polished prototypes and scalable design systems that feel intuitive and engaging.
Most recently, I’ve led UI/UX for web and mobile at Media Well Done (Remote), collaborating with product managers and engineers to define requirements, prioritise features, and validate concepts through usability testing and rapid prototyping in Figma, Sketch, and InVision. I also develop design systems and high-fidelity UIs, and enhance clarity and engagement with motion assets using After Effects and HTML5—while mentoring junior designers and presenting design decisions to stakeholders.
Experience
Work history, roles, and key accomplishments
Lead UI/UX Designer
Media Well Done
Nov 2020 - Feb 2026 (5 years 3 months)
Directed product design for web and mobile platforms, collaborating with product managers and engineers to define requirements and prioritize features. Conducted user research and usability testing, built Figma/Sketch prototypes, and developed scalable design systems and motion assets.
UI/UX Designer
Status Not Quo / Flannel PDX
Jul 2016 - Jun 2020 (3 years 11 months)
Designed user-centered web interfaces and responsive layouts, translating research and ideation into wireframes and prototypes. Iterated based on usability testing, collaborated with developers for pixel-accurate implementation, and produced motion assets in After Effects as needed.
Visual Designer
Revolve Agency
Apr 2015 - Jun 2016 (1 year 2 months)
Created storyboards and produced animations and interactive banners for client campaigns. Designed web themes, social assets, and promotional graphics while maintaining brand consistency under tight deadlines.
Junior Web Designer
PC Medics 911
Aug 2010 - Jan 2014 (3 years 5 months)
Created wireframes and visual mockups in Photoshop and developed front-end websites using HTML, CSS, and WordPress. Improved usability and load performance through clean markup and responsive design.
Character Artist & Asset Design
Game Wizards
Mar 2013 - Dec 2013 (9 months)
Designed 2D characters and game assets, and created rigged, textured 3D characters and assets for video game projects. Built immersive levels using Unity and Unreal Engine and optimized assets for performance.
Game Designer
Flappy Kukla
Apr 2014 - Present (12 years 3 months)
Developed a culture-based mobile game inspired by Flappy Bird, including game design documentation, 2D assets, UI, and level building. Integrated advertisements for monetization and helped drive community engagement.
Education
Degrees, certifications, and relevant coursework
Art Institute of California - Los Angeles
Bachelor of Science, Game Art and Design
2009 - 2013
Earned a B.S. in Game Art and Design from the Art Institute of California - Los Angeles from 2009 to 2013.
Availability
Location
Authorized to work in
Website
andriana.designJob categories
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