MAX KSIANZHEUSKI
@maxksianzheuski
Middle+ Unity Developer specializing in multiplayer game development.
What I'm looking for
I am a Middle+ Unity Developer with extensive experience in creating engaging game projects across various genres, including hyper-casual, casual, and hardcore games. Over the past few years, I have successfully developed more than 70 game projects, showcasing my ability to handle diverse game mechanics and optimize performance through innovative solutions.
My role as a Lead Developer at Black Fire allowed me to enhance team productivity by 50% through the development of a 3D art pipeline and the implementation of a network occlusion system that reduced client traffic usage by 30%. I take pride in mentoring fellow developers and establishing unified coding standards, ensuring high-quality code and efficient collaboration within the team.
In addition to my technical skills, I am passionate about staying current with industry trends and continuously improving my expertise in game development. I thrive in remote work environments and am open to relocation opportunities after six months. My portfolio includes a self-developed game with active users on Google Play, reflecting my commitment to delivering exceptional gaming experiences.
Experience
Work history, roles, and key accomplishments
Middle+ Unity Developer
IGaming
Apr 2024 - Present (2 years 2 months)
Developed over 50 game prototypes and mechanics across various genres, including RPG, action, and simulators. Created a pipeline for automated build deployments and a code generator that accelerated development by 30%.
Lead Developer
Black Fire
Jan 2022 - Present (4 years 5 months)
Led the development of a dedicated server using Unity Dedicated Server build and created a console for managing multiplayer processes. Implemented a network occlusion system, reducing client traffic usage by 30%, and developed a virtual worlds system.
Junior/Middle Unity Developer
Freelance/Outsource
Aug 2019 - Present (6 years 10 months)
Developed over 20 game projects across various genres, including Hyper-Casual, Casual, Action, and Adventure. Handled UI design, game profiling, debugging, and managed app store submissions for Google Play and App Store.
Education
Degrees, certifications, and relevant coursework
THE COURSE DESIGNING IN C#
Certificate, Designing in C#
Completed a course in Designing in C#, enhancing programming skills. Focused on practical application and design principles in C#.
BSUIR
Bachelor's Degree, Micro- and Nanoelectronics
Completed a Bachelor's Degree in Micro- and Nanoelectronics. Gained foundational knowledge in the field, preparing for a career in technology.
Availability
Location
Authorized to work in
Job categories
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