At JOJOMA, I founded an indie game studio and developed Gray Job, a narrative security simulator that received People's Choice, Most Innovative Gameplay, Best Narrative, and Best Technical Achievement awards.
As President of the Student Animators and Game Developers Association, I lead creative and technical initiatives, oversee executive operations, and manage industry partnerships. I previously served as Secretary, managing records and coordinating events.
I've also worked on web and mobile quality assurance at TesterWork, documenting reproducible bugs and actionable feedback, and playtested pre-release games with PlaytestCloud, sharing UX and engagement insights with studios.
My projects include a grade management platform with an AI chatbot, an e-commerce platform, and Baryabin, an eco-tech mobile app for recycling rewards. I work across web development, game development, and interface design.

