At Fiverr, I’ve independently developed 15+ games and prototypes for international and local clients, turning concepts and requirements into playable games and functional prototypes.
I’ve worked primarily with Unity since 2017, using C# to develop gameplay mechanics and core game systems. I’ve also developed client projects in Godot when project requirements called for it.
I create and integrate project assets, including 2D pixel art, 3D models, music, and sound effects. During my internship at Batangas State University, I led development of Carbonet, a greenhouse gas management system, and developed two supporting applications for IoT device management and machine-learning-based data analysis.

