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Alan GutierrezAG
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Alan Gutierrez

@alangutierrez

C++ software developer specializing in real-time graphics, physics simulation, and engine architecture.

Spain
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What I'm looking for

I seek a role focused on real-time graphics or simulation where I can build engine systems, optimize performance, and collaborate on high-fidelity projects in a technical, growth-oriented team.

I am a performance-driven software developer focused on C++, computer graphics, and real-time simulation, with hands-on experience building custom 3D engines and physics-based platforms.

At LSYM I engineered C++ tools for heavy machinery training, optimized core engine mechanics and physics models, and designed a scalable SQL database for simulation data management.

As the developer of the JAM Engine I built engine architecture using C++ and OpenGL, implemented advanced rendering features, and documented the codebase and APIs to support integration and reuse.

I collaborate effectively across disciplines, ship production-ready projects (including a student game released on Steam), and bring strong fundamentals in linear algebra, multithreading, memory management, and debugging to deliver high-fidelity, real-time systems.

Experience

Work history, roles, and key accomplishments

LM

Junior Software Developer

LSYM - Laboratorio de Simulación y Modelado

Nov 2024 - Oct 2025 (11 months)

Engineered C++ tools and optimized core engine physics for a heavy-machinery training simulation, improving instructor workflow and accelerating project timelines through QA and performance tuning.

JE

Graphics Engine Developer

JAM Engine

Developed a custom C++ 3D engine with OpenGL implementing real-time lighting, shadow mapping, volumetrics, particle systems, ECS and sound integration, accompanied by comprehensive technical documentation.

Education

Degrees, certifications, and relevant coursework

EE

Escuela Superior de Arte y Tecnología (ESAT)

Higher National Diploma, Video Game Programming

Completed a Higher National Diploma in Video Game Programming with focus on advanced C++, graphics programming, and game engine architecture.

Gustavus Adolphus College logoGC

Gustavus Adolphus College

Computer Science

2014 - 2017

Completed coursework in Computer Science between 2014 and 2017.

Tech stack

Software and tools used professionally

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