Delphi, el Infinito User
@enriquefrese
I build live multi-agent simulation platforms, LLM systems, and stateful game worlds.
What I'm looking for
I've designed and operated Celestia / Delphia, a live tick-based simulation platform with institutional layers, dynamic valuation, entity registries, pathfinding, support systems, and LLM-integrated agents. I built its multi-engine architecture, persistent runtime, continuity systems, and live Google Apps Script and Google Sheets simulation substrate.
Previously, I shipped multiplayer Unity games including Kingdom of Delphia and Delphium: Worthy of Kings, and led AI products through Delphium.Tech and Incredibots.AI. I build complex, stateful systems spanning Unity, Python, Rust, real-time multiplayer, multi-agent orchestration, and custom LLM deployments.
Experience
Work history, roles, and key accomplishments
Founder & Lead Systems Engineer
Celestia / Delphia
Mar 2026 - Present (6 months)
Designed and operate a live multi-engine simulation kernel with three specialized execution layers, coordinating high-authority entities and institutional leaders. Implemented full tick-based runtime, dynamic territory valuation, and structured entity registries.
Education
Degrees, certifications, and relevant coursework
Tecnológico de Monterrey
Bachelor of Science, Civil Engineering
2010 - 2014
Activities and societies: ASCE member
Pursued a degree in Civil Engineering, completing senior year coursework. Engaged in academic and professional activities as an ASCE member.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Salary expectations
Social media
Job categories
Skills
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