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Edwin Rivera

@edwinrivera1

Senior Game Programmer at RX Global who developed modular C++ game systems and optimized CPU, memory, and runtime performance.

United States
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At RX Global, I designed and implemented modular game systems in C++, working with technical leadership on architecture and engineering standards.

I profiled performance bottlenecks and optimized CPU usage, memory consumption, and runtime execution. I also reviewed code and helped resolve complex defects.

At Zeel, I developed gameplay features and reusable runtime components in C++. I investigated crashes, memory issues, and performance regressions using debugging and profiling tools.

Earlier, as a Software Engineer at AIG, I developed and maintained software components using C++ and Python, and built automated tests and validation workflows. I hold a Bachelor of Science in Computer Science from Lincoln University of Pennsylvania.

Experience

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Education

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Lincoln University of Pennsylvania logoLP

Lincoln University of Pennsylvania

Bachelor of Science, Computer Science

2012 - 2016

Bachelor of Science in Computer Science from Lincoln University of Pennsylvania, completed in 2016.

Tech stack

Software and tools used professionally

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