At University of Guadalajara, I developed video games for Rendo using SpriteKit, including a score database and ranking system.
For Tixal, I led the programming department and worked with the design team on a user-friendly interface. I also led interface design for Kiko’s World Cup app.
I created a gamified incentive system for FitIsland that rewarded real-world movement with virtual island upgrades to encourage adolescent physical activity.
For Aura, I led level design and production, coordinating art and programming teams to maintain visual coherence and narrative consistency. I’m a design student curious about how technology, games, and interactive experiences are made.

