At The Mill Adventure, I integrated third-party game providers into an event-driven distributed gaming platform supporting hundreds of thousands of users. I later focused on the Games team, developing and maintaining backend systems for game delivery and platform reliability.
I also supported live services through on-call rotations and production incident response. I developed internal back-office tools for game and content management, and contributed payment gateway integrations and other backend components.
At LUGGit, I contributed to microservices supporting expansion into new countries and cities, and built integrations, backend APIs, and workflows. I delivered end-to-end product features with frontend teams and led development efforts with two other engineers on a platform initiative.
Earlier, I designed backend services and API infrastructure at Devoteam, built a university network equipment management system as a freelance developer, and developed a stock management system as a Software Engineer Intern at Officelan. I also placed third in the WANTED Viseu Dão Lafões entrepreneurship and innovation program's final competition.

