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Daniel DouradoDD
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Daniel Dourado

@danieldourado1

Quality Engineer at Hostelworld who improved discovery and requirements for Property Reviews and tested key booking journeys.

Portugal
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At Hostelworld Group, I worked with Product Managers, Designers and Software Engineers during Product Discovery to clarify requirements and identify edge cases. I contributed to discovery for Property Reviews, using AI features in Jira and Confluence to recover historical business knowledge and document business rules and user flows.

At Talkdesk, I tested Reporting products, including Live Reporting and Scheduled Reports, and contributed to the early proof of concept that evolved into Talkdesk Studio. I also helped define quality strategies across engineering teams and designed Gherkin scenarios that supported the team's first automated regression suite.

Across streaming, automotive and mobile gaming products, I tested customer journeys, investigated production issues and supported releases. At Sky, I validated streaming experiences across devices and contributed to the early development of Peacock TV; for games published by Miniclip and Ketchapp, I tested gameplay, compatibility, ads and in-app purchases.

Experience

Work history, roles, and key accomplishments

BA

Quality Assurance Analyst

Bliss Applications

Mar 2023 - Jan 2024 (10 months)

Delivered Quality Engineering consultancy across an equity project for J.P. Morgan and mentored Quality Engineers through exploratory testing sessions, pair testing and knowledge sharing.

TA

QA Specialist III

Talkdesk

Oct 2019 - Dec 2021 (2 years 2 months)

Partnered with Product Managers, Designers and Software Engineers during Product Discovery, transforming business requirements into testable user stories. Defined quality strategies and designed Gherkin test scenarios for automated regression.

TA

QA Specialist → QA Specialist II

Talkdesk

May 2016 - May 2018 (2 years)

Took ownership of quality across Reporting and other enterprise product areas, supporting reliable software delivery across five Agile teams. Investigated production issues using Kibana, Datadog, SQL, Postman and Chrome DevTools.

MI

Freelance Level Designer

Miniclip

Aug 2014 - Nov 2014 (3 months)

Designed and delivered a complete Halloween Level Pack for Bike Rivals, collaborating remotely with the development team from concept through release.

MI

Production Assistant

Miniclip

Oct 2012 - Dec 2013 (1 year 2 months)

Coordinated mobile game releases to the Apple App Store and Google Play, validating production builds, store assets, achievements, localisation and release requirements. Led the design of a multiplayer Match-3 proof of concept.

MI

Level Designer and Tester

Miniclip

Mar 2012 - Oct 2012 (7 months)

Contributed to gameplay design, level design and quality improvements across several Miniclip titles including 8 Ball Pool, Rail Rush, Bike Rivals, Gravity Guy 2, Mini Pets, The Lorax and Sketchman.

GA

Game Designer

GameInvest

Sep 2009 - Aug 2011 (1 year 11 months)

Designed hidden object scenes, gameplay progression and mini-games for Dream Mysteries and Dr. Wise. Produced gameplay wireframes and Game Design Documents supporting implementation.

Education

Degrees, certifications, and relevant coursework

DC

Degree in Cinema, Video & Multimedia Communications

Degree, Cinema, Video & Multimedia Communications

Degree in Cinema, Video & Multimedia Communications.

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