At Amanotes, I owned portfolio-level growth across multiple game titles and led user acquisition strategy and execution. I scaled the UA budget by 60%+ while maintaining healthy profitability, contributing to 30%+ month-over-month revenue growth during the scaling phase.
At VNGCorporation, I led the studio’s UA team and owned full-funnel growth across acquisition and ad monetization. I scaled the team from 2 to 8 members, grew iOS revenue to 40%+ of Android revenue levels, and implemented Google bidding that increased Ad ARPDAU by 25%.

