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Christopher JohnsonCJ
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Christopher Johnson

@christopherjohnson4

Senior Product Designer blending UX research, AI prototyping, and design systems to accelerate product impact.

United States
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What I'm looking for

I’m looking to lead UX/product design where I can run end-to-end research-to-launch workflows, build design systems, and prototype AI—measuring impact with analytics and A/B testing while partnering closely with product and engineering.

I’m a Senior Product Designer who brings rigorous UX research, fast prototyping, and scalable design systems together to help products ship faster and perform better.

At Furiae Interactive Concepts, I pioneered a collaborative UX process with Product and Development teams, driving a 400% increase in user engagement and reducing development time by 30%. I also established user interviews across desktop and mobile, improving sales and engagement scores by 20%. By researching emerging AI trends and developing prototypes for three AI applications, I accelerated the testing phase by 30% and positioned the product line at the forefront of industry advancements.

Previously, as Director of UX/Product Design at WebMD/Staywell, I spearheaded the design and prototyping of AI applications for the Healthcare & Wellness industry. I expanded the UX team by 500% over three years to support a portfolio of 15+ healthcare AI projects, and led design, research, and user testing initiatives that increased project delivery speed by 30% while maintaining client satisfaction above 4.8/5.

I’ve repeatedly delivered measurable outcomes—such as leading five high-traffic applications that generated a 100% user engagement increase and a $5M boost in online sales—while strengthening teams through user testing, experimentation frameworks, and governance-driven design systems.

Experience

Work history, roles, and key accomplishments

FC
Current

Senior Product Designer

Furia Interactive Concepts

Mar 2022 - Present (4 years 3 months)

Pioneered a collaborative UX process with Product and Development, driving a 400% increase in user engagement and reducing development time by 30%. Established cross-platform user interviews and built AI application prototypes that accelerated testing by 30% and improved sales and engagement scores by 20%.

WE

Director of UX/Product Design

WebMD/Staywell

May 2017 - May 2022 (5 years)

Led design and prototyping of innovative AI applications for the Healthcare & Wellness industry, while expanding the UX team by 500% over three years to support 15+ healthcare AI projects. Streamlined end-to-end UX with research and user testing, increasing project delivery speed by 30% while maintaining client satisfaction above 4.8/5.

UL

Director of UX/Product Design

UL

Feb 2016 - May 2017 (1 year 3 months)

Led the design and development of five high-traffic applications and eCommerce storefronts, resulting in a 100% increase in user engagement and a $5M boost in online sales within the first year. Ran extensive usability testing and focus groups to reduce customer support tickets by 30% and improve development speed by 25%.

OS

Director of UX/Product Design

Onlife Health/Blue Cross Blue Shield

Jun 2012 - Feb 2016 (3 years 8 months)

Led redesigns of five legacy applications, improving mobile responsiveness and reducing bounce rates by 30%. Rebranded across seven business units and built a centralized media library of 1,200+ curated video and photo assets, streamlining marketing production by 40%.

SL

Director of UX/Product Design

School of the Legends

Feb 2011 - Jun 2012 (1 year 4 months)

Designed a social networking app for NFL fans and players, achieving 100,000+ downloads and a 4.7+ app rating. Scaled from startup phase to a fully staffed UX/product department of 12, increasing output by 600% in under 18 months, and delivered end-to-end experiences across video, vehicle wraps, and packaging.

TG

Creative Director

The ADAM Group

Mar 2010 - Feb 2011 (11 months)

Created a scalable enterprise design system, reducing design inconsistencies by 45% and accelerating delivery timelines. Aligned UX strategy with revenue goals, contributing to a 35% increase in annual recurring revenue and a 22% lift in feature adoption through analytics and A/B testing.

RW

Director of UX/Product Design

Remarkable WIT

May 2009 - Mar 2010 (10 months)

Mentored cross-functional design teams and implemented performance frameworks, improving productivity by 40% and reducing turnover. Led cross-platform redesign initiatives (web, mobile, tablet) to improve accessibility to WCAG 2.1 standards and streamlined discovery workshops to reduce ambiguity and shorten kickoff-to-design timelines by 30%.

VS

Director of UX/Product Design

vSocial

Oct 2008 - May 2009 (7 months)

Built and scaled a UX organization across product, research, and UI disciplines, improving cross-functional velocity by 35% while maintaining design excellence. Directed zero-to-one product initiatives, reducing time-to-market by 40%, and established an experimentation framework combining rapid prototyping, AI modeling, and user testing to increase validated concept success rates by 50%.

SP

Director of UX/Product Design

Synergy Productions

Jun 2003 - Oct 2008 (5 years 4 months)

Spearheaded enterprise modernization by transforming legacy platforms into scalable, cloud-based ecosystems that supported 3x user growth. Implemented agile product rituals and dual-track discovery to improve roadmap predictability, and established cross-product design standards and governance to reduce redundant development by 30%.

AC

Director of UX/Product Design

Atlas Commerce

Jun 2001 - Jun 2003 (2 years)

Designed table-based website layouts and interactive Flash intros to elevate brand presence during early broadband expansion. Produced animated banner campaigns and rich media ads, increased click-through rates, and hand-coded HTML/CSS/JavaScript sites with cross-browser testing for Internet Explorer, Netscape, and early Firefox.

CC

Director of UX/Product Design

Compaq Computer

Dec 1999 - Jul 2001 (1 year 7 months)

Designed and produced Flash-based websites and interactive microsites using animation and storytelling to increase user engagement and brand memorability. Created custom HTML/CSS/early JavaScript interfaces optimized for cross-browser compatibility and produced motion graphics and animated UI elements for digital campaigns using Director and early Adobe tools.

Education

Degrees, certifications, and relevant coursework

AP

Art Institute of Pittsburgh

Computer Animation and Multimedia

Completed a major in Computer Animation and Multimedia at the Art Institute of Pittsburgh, graduating in December 1999.

Tech stack

Software and tools used professionally

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