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Charles SpeyerCS
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Charles Speyer

@charlesspeyer

I lead global business development in gaming and entertainment, building partnerships that drive IP integration and revenue.

United States
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What I'm looking for

I’m looking to lead strategic partnerships that integrate compelling IP into scalable platforms—using emerging tech to grow user acquisition, retention, and revenue through disciplined deal execution and cross-functional collaboration.

I’m a dynamic business development leader with 28 years of experience across gaming, entertainment, and technology—15 years working across Asia and 4 years in LATAM. I specialize in forging strategic partnerships with global game studios, operationalizing deals, and delivering innovative gaming experiences that translate into measurable growth.

My track record includes negotiating complex agreements and integrating IP into large-scale platforms. At ION Video, I developed a partner and licensing BD strategy to embed video virtualisation IP into major platforms, shifting positioning from tool sales to infrastructure standards.

I’ve led end-to-end partnership and execution for major titles and studios, including securing a major long-term game development contract with Lockwood Studios and helping drive high-profile projects such as Marvel Snap, Temple Run, and a AAA Sony title. I’m also skilled in expanding into new verticals, initiating a $1.2M deal in the Legal sector and advancing integration discussions with LabCorp.

Across my roles—from VP Business Development to Managing Director—I’ve built cross-functional teams, created operational roadmaps for launches, and supported technology adoption through global market expansion. I’m passionate about leveraging emerging technologies to expand content ecosystems and connect global audiences.

Experience

Work history, roles, and key accomplishments

IV
Current

Business Development Director

ION Video

Oct 2025 - Present (8 months)

Developed partner and licensing business development strategy to embed ION Video video virtualisation IP into large-scale platforms, shifting positioning from tool sales to infrastructure standards. Built and maintained strategic relationships, including with Sony Pictures’ VP of Business Development.

TS

Head of Business Development

Trick Studios

Jun 2020 - Jan 2025 (4 years 7 months)

Led global business development, securing a major long-term game development contract with Lockwood Studios and bringing in high-profile projects including Marvel Snap, Temple Run, and a AAA Sony title. Owned end-to-end deal execution from negotiation through successful launch, improving user engagement and revenue.

Education

Degrees, certifications, and relevant coursework

University of Miami logoUM

University of Miami

Bachelor of Arts, Film/History

Earned a Bachelor of Arts in Film/History from the University of Miami in 1988.

Tech stack

Software and tools used professionally

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