As a Creative & Growth Consultant, I create and test Meta paid-social creative, using campaign results and audience response to refine content. I combine generative video, imagery, and voiceover tools with hands-on editing to turn concepts into marketing assets.
At Warner Bros. Games, I advised on creative strategy and production processes, reviewed work from internal teams and vendors, and supported development of an AI-enabled production pipeline. I also guided marketing content for Game of Thrones: Dragonfire toward worldwide launch.
At Zynga / Take-Two, I built and led a 100+ person global marketing creative organization producing work supporting more than $1B in annual media spend. Earlier, I directed creative and production work across mobile games, including Harry Potter: Hogwarts Mystery and campaigns for The Lord of the Rings and Star Wars.

